ViewportOffset Property
Gets the viewport offset used when calculating pixels. E.g. for a bitmap, this is set to -1, since a 200 pixel wide bitmap will have coordinates ranging from 0 to 199. For an open space, e.g. a 3D world, this is set to 0, since a 200 'world unit' wide area requires coordinates ranging from 0 to 200.
Syntax
double ViewportOffset {get;}
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also